Over the course of a week, a few friends and I built our own game engine on top of Monogame to compete in a Brackeys game jam. We later built off of this same physics engine for Threadbound. It’s based on a blog post by Maddy Thorson.
Over the course of a week, a few friends and I built our own game engine on top of Monogame to compete in a Brackeys game jam. We later built off of this same physics engine for Threadbound. It’s based on a blog post by Maddy Thorson.